The next lens I want to look through on our game All Fucked Up is the lens of holographic design from the book The Art of Game Design: A Book of Lenses written by Jesse Schell. This lens is about seeing the four elements (Aestetics, Story, Technology, and Mechanics) and the player experience in a […]
Tag: emotion

Lens #1: The Lens of Emotion
The first article of my game design diary, probably not daily. If you have recommendations or ideas you want to share let me know in the comments section below. I look through the first lens of the book The Art of Game Design: A Book of Lenses written by Jesse Schell on our game, the […]