Rose can now open door, switch floors, pick up items and save the game state.
I have started with several things. But was not able to finish something beside a very basic invader games.
But I found the silver bullet to solve many of my problems. I found entity component systems
My current projects is called „Rose“ and it is kind a click and point game… well that is the current plan, that may change.
It is about a little girl caught in a basement sourround by ghosts, magical creatures and hidden worlds. The goal find a way out of this nightmare.
Here is one of my very first approach